Full Credits from IMDb
Grade: B-
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Along those (front?) lines, Bassett’s directorial debut hews closely to horror conventions while also bucking them, albeit lightly; as war movie and as horror movie, the film breaks no new ground, but in juxtaposing the two it at least finds a latent subtext ripe for exploiting. It takes the horror movie form for Bassett to express his anti-war sentiments.
Deathwatch opens in 1917, on the Western Front, and all is not quiet in His Majesty’s trenches: shells whiz by, bombs explode and the sky is alight with orange flares. The camera slowly passes over our heroes, a team of sensible cowards and aggressive deathwishers, each an overactor in their own way. After an expensive-looking firefight, that team is winnowed down to a stock crew of ragtag soldiers without a unit, trudging through fog, mud and singed corpses until they make it to a German trench with a mere three soldiers standing guard. Two are quickly killed, the other beaten unsparingly. “Just doing my job,” mutters the one doing the beating.
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During their stint in the captured trench, the soldiers are attacked by a corpse bound in barbed wire, a crimson puff of bloodsmoke, subterranean superworms, and the disembodied sounds of battle: explosions, gun fire, howls of death—a possible collective manifestation of the men’s consciences. The supernatural attacks drive the surviving soldiers mad, leading them to murder one another. The nationalist fighters of Deathwatch aren’t battling an opposing country’s forces—they seem to be at war with the Spirit of War itself.
Unless, perhaps, they’re fighting a vengeful God. “He brought us here,” the Chaplain says, “didn’t He?” Only if it’s that smiteful Old Testament Lord, one who abhors the mortal violation of the Fifth Commandment so deeply that He sees it necessary to take an eye for an eye—or in this case, a soldier for a soldier. Imagine that—an antiwar God.
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